Mechanic
Merchant · 3rd job · Branch A
Branch A is a physical machine (STR); branch B is chemistry and plants (INT), both with summons that keep earning while you are away.
On the ladder
Comes from: Whitesmith It is the top of the line.
Role and play style
STR, with VIT and DEX as support. FAW Magic Decoy summons turrets that hit with magic for a physical owner: damage that keeps earning while you are away.
The paths the class allows; the numbers are on the skill pages. How archetypes work.
Class skills
The ones this class introduces. Skills from earlier steps still apply.
