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Genetic

Merchant · 3rd job · Branch B

Branch A is a physical machine (STR); branch B is chemistry and plants (INT), both with summons that keep earning while you are away.

On the ladder

Comes from: Creator It is the top of the line.

Role and play style

STR (area cart) or INT (anti-boss chemistry and plants). VIT as support. The homunculus is the Genetic’s heavy hitter: the pet that takes work is the one that hits.

The paths the class allows; the numbers are on the skill pages. How archetypes work.

Class skills

The ones this class introduces. Skills from earlier steps still apply.

Attack 4

Support 5

Passive 5

Inherited from earlier steps

Attack 5

Support 2

Passive 2

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