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Guide

The Forge

The systems that turn farming into power: Refining up to +20, Awakening up to ★10, Smelting to make your own ore, Fusion for duplicate cards, the Legendary Trade and the Mythic Chest — with the odds of every step.

Refining

Each refine level adds 7.5% to the item’s flat stats. At +10 it is worth 1.75× the original; at +20, 2.5×.

+0 → +10safe zone: failing does not downgrade
+10 → +20failing drops −1 (floor +10)
Never breaksthe item is never lost, at any step
The +10 line. Up to +10, a failure only spends ore and zeny: the refine stays where it was. That is why taking every piece to +10 is routine, not a gamble. From +10 on, every failure drops one level — and that is where the Blacksmith Rune earns its keep.
StepChanceWith RuneOn failureOre (weapon)Ore (armor)
+0 → +190%—staysOrideconElunium
+1 → +290%—staysOrideconElunium
+2 → +385%—staysOrideconElunium
+3 → +485%—staysOrideconElunium
+4 → +580%—staysOrideconElunium
+5 → +680%—staysOrideconElunium
+6 → +775%—staysOrideconElunium
+7 → +870%—staysOrideconElunium
+8 → +965%—staysOrideconElunium
+9 → +1065%—staysOrideconElunium
+10 → +1160%75%drops −1HD OrideconHD Elunium
+11 → +1250%63%drops −1HD OrideconHD Elunium
+12 → +1345%56%drops −1HD OrideconHD Elunium
+13 → +1440%50%drops −1HD OrideconHD Elunium
+14 → +1535%44%drops −1HD OrideconHD Elunium
+15 → +1630%38%drops −1HD OrideconHD Elunium
+16 → +1725%31%drops −1HD OrideconHD Elunium
+17 → +1820%25%drops −1HD OrideconHD Elunium
+18 → +1915%19%drops −1HD OrideconHD Elunium
+19 → +2010%13%drops −1HD OrideconHD Elunium

Zeny cost

The cost grows with the item’s required level and its current refine. A few examples, per attempt:

Item level+0 → +1+9 → +10+15 → +16+19 → +20
1002,5007,36016,00024,160
1303,1007,96016,60024,760
1503,5008,36017,00025,160
1754,0008,86017,50025,660
The Blacksmith Rune. It multiplies the attempt’s chance by 1.25×, capped at 90%, and only works from +10 up — below that a failure does not downgrade, so there is nothing to protect. It comes from the Tower (every 5 floors cleared for the first time in the season), the Battle Pass and the level 175 milestone. At +10→+11 it takes the chance from 60% to 75%; at +19→+20, from 10% to 13%.
The ore changes at +10. From there on the hammer asks for concentrated (HD) ore, which you craft at the Smelter.

Awakening ★10

A duplicate of the same gear is no longer junk: it strengthens the piece you already use. Each star multiplies everything the item gives — and is worth more the rarer the item.

RarityGain per starAt ★10Copies to ★10
Common+3%1.3×55
Uncommon+4%1.4×45
Rare+5%1.5×36
Epic+8%1.8×25
Legendary+12%2.2×14
Mythic+18%2.8×11

The ladder, star by star

The rarity columns show how many copies each step consumes.

StarChanceCommonUncommonRareEpicLegendaryMythic
★1100%221111
★290%222111
★3 milestone80%322211
★470%332211
★560%433211
★6 milestone50%543211
★740%654311
★835%865321
★9 milestone30%1086421
★1025%12108532
Milestones ★3, ★6, ★9: you pick an effect. At these stars the item gains a permanent effect of your choice, from a list that depends on the slot:
  • Weapon: ATK, MATK, critical damage, attack speed, summon damage, damage-over-time mastery, combo mastery, elemental mastery and guardian mastery
  • Armor: HP, damage reduction and MDEF
  • Shield: damage reduction, damage reflection and MDEF
  • Garment: flee, MDEF and HP
  • Shoes: HP, attack speed and SP
  • Headgear: MDEF, critical and cooldown
  • Accessory: cooldown, SP, damage vs bosses, summon damage, guardian mastery and damage-over-time mastery
Failed? The copies are gone. The chance in the table is the real chance, with no hidden pity. When an attempt fails, the copies are consumed anyway and the star does not go up. The Ward Rune saves the copies on a failure; it comes from the Tower (every 25 floors, the first time the milestone is cleared) and from the Battle Pass.

Smelting

The raw materials you dump on "sell all" are the refining farm route — including HD ores, which refining asks for from +10 up.

+ 100 zeny per craft
3× Iron
1× Coal
+ 300 zeny per craft
+ 500 zeny per craft
+ 500 zeny per craft
HD Oridecon
+ 5,000 zeny per craft
HD Elunium
6× Elunium
2× Steel
+ 5,000 zeny per craft

Up to 100 crafts at once.

The whole chain. Iron Ore becomes Iron; with coal it becomes Steel; and Steel, with regular Oridecon or Elunium, makes the concentrated ore. Farmers pay less than buyers. Maps with the Mines calling yield more raw material — see the Leveling Route.

Card Fusion

The fifth copy of the same card is worth no more than the first. Fusion gives it a use.

5 identical copiesof the same Rare card
→ 1 Epic cardrolled on the spot
Why it stops at Epic. If Fusion went all the way up, the pile of duplicate cards would mint mythics nonstop and the top of the arsenal would stop meaning anything. Legendary and mythic cards still come from bosses.

Legendary Trade

A legendary for the wrong class, the wrong slot or a duplicate becomes a new chance: the Blacksmith’s Legendary tab trades several pieces for one.

3 legendaries → 1 random50,000,000 zeny or 50 coupons
10 legendaries → 1 from the slot you choose100,000,000 zeny or 150 coupons
7 slots in the directed tradeWeapon, Armor, Headgear, Garment, Shoes, Shield and Accessory

The piece you get is rolled among the legendaries that drop in the game. Legendary in, legendary out: the trade does not raise rarity or pick the exact piece.

The price is the counter’s. The values above are the defaults; the Blacksmith shows the live price before you confirm and refuses the trade if it changed between the screen and the click.
What does not go in. A piece equipped on a hero is not fuel. And choosing which legendary you want belongs to the Hero Milestones, not the trade.

Mythic Chest

An account bar that fills with the bosses of the highest-level maps. When full, it gives a random mythic: the guarantee for those who farm right and lack luck.

1 point per bosson any of the highest-level maps — switching maps loses nothing
The goal is on the tabthe Hunt Analyser shows how much is left
A mythic drop resets itif a mythic drops first, the bar starts over
Where to see it. On the Mythic Chest tab of the Hunt Analyser, which lists the maps that count.
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